We’re back this week with episode 60 of the Geezer Gamers Community Cast. This week Cyber, me, and the ice cream man himself McJeepers touch on a wide range of topics including Skype, Jeeps’ love of Brink, the PSN Network still being down (as of the date this was recorded away), Lord of Ultima (come on, the Geezer Alliance needs more Geezers), and we hear how Cyber’s son really feels about the podcast.
Thursday, May 19, 2011
Tuesday, May 17, 2011
On the front page
I'm featured on the front page of Geezer Gamers! Well, it's not much, just my answers to a little questionnaire. I guess I'm getting my fifteen minutes of fame a few seconds at a time.
Sunday, May 8, 2011
Geezer Gamers Community Cast #59
Coming at you live via tape delay we give you the next installment of the Geezer Gamers Community Cast. This week we touch on a wide range of topics which, oddly enough, actually include gaming related talk. This week we also welcome back long lost cast member FireMedic41 thanks to Skype mobile, as he provided taxi service to his daughter. Also back is JanesAddicted along with the regulars including Cyberknight, McJeepers, and MidnightGhost with a fond “how do” to Furgus who couldn’t make it this week.
Saturday, April 23, 2011
Geezer Gamers Community Cast #58
If we hadn’t recently used “The podcast about nothing” as a title it would have definitely applied to this cast. This week you get to listen to me, Furgus, and Cyber talk about…well…nothing. We touch on several non-gaming topics with just a sprinkle of gaming talk. I almost just released an unedited directors cut of the cast because we did some gaming talk “off-air” but I decided to polish things a little.
Monday, April 4, 2011
Geezer Gamers Community Cast #57
After taking longer than normal to get the cast ready for public consumption, we’re back with an extended addition where we beat several topics into the ground a little more than usual…… Also, on top of the normal useless banter we get to know our special guest JanesAddicted who is the newest member of the Geezer Gamers moderator team.
Tuesday, March 22, 2011
Trash-talk the almighty EA and forfeit your games
It's been a while since I've had a good rant about DRM, but sure enough, EA has come through with yet another reason why DRM is all about taking control away from consumers. A user on the Dragon Age forums had the gall to compare EA to the devil -- specifically, he was asking if gamers had sold their soul to the EA devil. Maybe more than a little inflammatory, depending on your point of view. A forum moderator decided it was ban-worthy, though, and banned the user from the forums. However, the moderator banned not only the forum posting privileges, but all access to EA's servers. This resulted in his copy of Dragon Age 2 to be unable to authenticate with EA's servers, preventing him from playing his legally-purchased, single-player game.
EA has since admitted this was an "error", apologized, and has made the necessary corrections to restore his access. However, it doesn't change the fact that we now know EA can disable your game, intentionally or not.
It's not bad enough that game companies want to lock down all access to a purchased copy of a game to one and only one person, even to the exclusion of other people in the same household. No, now they have the ability to block you from playing your game at all, merely for criticizing the company. (If the report is accurate, the criticism in question was really quite tame for the internet.)
Perhaps EA can be said to be following well-estabilshed precedent. Amazon.com — upon finding out copies of certain books were submitted to their Kindle store by people who didn't own the rights to sell them in the first place — remotely deleted all purchased copies from users' Kindles. In a software patent suit (which is its own kind of evil), TiVo complained that the DVRs Echostar sold to customers infringed on their patents, and a judge ordered Echostar not only to stop selling the devices, but to disable the devices already in the homes of customers. A similar case forced AOL to remove an MP3 player from their software (and push that removal down to customers via an "update") when sued by Playmedia. [source] Sony, when it learned of the (rather remote) possibility of someone using the "Other OS" feature on the PlayStation 3 console to hack the system and gain complete control of the hardware, released an "update" that removed this feature from all existing consoles.
In light of these examples, maybe EA's "accident" wasn't so bad. After all, the gamer still had their copy of the game, and there are likely hacks either in progress or already released that would let you get around the "phone home to play" requirement and let you play this purely single-player game when a connection to the mother ship is not available (either by banning, bad network connection, or EA's decision to turn off support for the game on their servers' side). However, to the honest, paying, and perhaps not incredibly tech-savvy (or at least not enough to know where to find — let alone how to make — a "don't call home" patch) customer, the result is the same. You don't buy a product you can use anymore; you buy the promise that you should be able to play the game for some "reasonable time" — a promise that can be broken at any time with no recourse.
And if that doesn't bother you, I have some promises I'd like to sell you….
Monday, March 7, 2011
Geezer Gamers Community Cast #56
It’s time for the next installment of the Geezer Gamers Community Cast. This week Cyberknight makes his best effort to never have to host again, Jeeps runs out of things to say but refuses to let me add in some sound bites for him, and some where in between we discuss everything from gaming news to the space shuttle.
