Two years ago, I built the Halo Mega Bloks set Forward Unto Dawn, and I documented the building process for fun. Recently, I got my hands on the Scarab building set, and I decided to do the same thing.
|All pieces, and the one that's missing (inset, left)|
The following section was for the top turret, but I decided to leaf through the pages and see if my missing piece was featured in this section. Seeing a step that required that piece, I decided to skip it and move on to building the body. As I was pretty confident that I would not be able to complete the entire build in one Saturday, I preferred this order anyway — I figured I could get most of the pieces accounted for, and when I had to clean up at the end of the day, I would have to deal with fewer loose pieces to try and keep organized.
The build was long, but mostly uneventful. My biggest difficulty was this step:
Steps like these are extremely difficult to deal with, because it requires a large collection of pieces to fit precisely over another large collection of pieces, and they are never a perfect fit. This particular step took me several attempts at getting it to fit, including some shoving and slipping and causing a corner of a block to take a chunk of skin off of my hand. The Mammoth had a similar step, but that one wasn't as difficult as this. What I found particularly annoying is, it could very easily have been rewritten to build up upon the existing base instead of building the full plate and trying to attach it all at once. I know this because, when I got it almost on but had to adjust the fit on one side, I ended up ripping it apart a bit and was able to put it on in a couple pieces.
This build loses some more points for having another similar step a little later (though a smaller area made it not as difficult as this).
One thing that surprised me was the lack of a sticker sheet. I didn't feel that there were too many details missing without them, and to be honest, I wasn't too disappointed with the omission. The stickers have a tendency to curl up around the edges and tend to be more of a pain to put on than they're worth, to be honest.
Overall, I'd give the Scarab a 7/10. Most of the build isn't too difficult, it's just long. The difficult build step noted above was even more disappointing in that it makes a rather large interior section almost completely inaccessible, as you can see in the pictures below (disappointing if you want to recreate the Scarab boarding scene from Halo 2). There are other details that seem wrong, such as the exclusion of turrets on the sides (that are essential for taking one of these bad boys down in Halo 3), and the power core mounted just a little higher than it should be. The knees don't bend, either -- though, to be honest, I doubt they could have realistically built those joints and have them hold the weight of the body. They are fairly limited in their range of movement, though (again, probably to maintain some semblance of structural integrity), which makes it very difficult to find a place to display the thing. With my wife's help, I did manage to find a bookshelf on top of which it could actually fit; though in my quest to find a suitable home, I did end up bumping the legs on a wall, only to hear one of the pieces of "knee armor" rattle behind the bookshelf and out of sight. I hope to find it again someday….
|The Prophet on his throne|
|Rear view, the "inaccessible" area is at the bottom|
|The panel over the cockpit can be easily removed|
|The business end of the Scarab|
|Side view. Note the lack of a plasma turret on the sides.|
|The cover of the upper deck folds up easily, revealing weapon storage and the ramp to the inaccessible area below.|
|The Achilles' Heel|